STEP 3 Develop the scheme of maneuver using the array of forces from Step 2. The
scheme of maneuver is a narrative description of how the forces arrayed will accomplish the
commander's intent. Ensure the scheme of maneuver addresses the elements of the battlefield
framework (deep operations, covering force/security force, close operations, rear operations,
and reserve).
While developing the scheme of maneuver, address all maneuver forces, using any that
may have been left over from the array in Step 2. Identify forces by selecting the type
(mechanized, armor, infantry) necessary for each task. However, do not identify the specific
unit, unless the unit is organized and equipped to accomplish that specific task. The
commander will identify specific units when he decides on the task organization.
STEP 4 Determine the command and control means and maneuver control measures. The
S-3 selects subordinate commands by reviewing the array of forces and grouping the arrayed
platoons into companies or companies into battalions. He organizes subordinate units
containing between two and five units to provide adequate span of control. Once subordinate
commands are determined, the S-3 adds the minimum graphic control measures to control the
operation, achieve synchronization or minimize the force's exposure to fratricide. Together
with the staff he identifies unit boundaries, axes of advance and fire control measures.
HELP THE COMMANDER UNDERSTAND THE COURSE OF ACTION BY PROVIDING A SKETCH
STEP 5 Complete the course of action by preparing a statement and sketch. The statement and sketch explain what, when, where, how and why as they relate to the operation. The statement explains the course of action from the beginning of the operation to mission completion. The sketch contains the minimum control measures, added during Step 4, to explain the scheme of maneuver. The S-3 has developed a possible course of action when he completes this step. He then repeats the procedure until he develops the number of courses of action specified by the commander. |
LESSONS: * Staff: Develop courses of action together to integrate all battlefield operating systems. * Staff: Ensure the course of action is complete, consistent with doctrine, complies with the commander's guidance, feasible, and unique. * Staff: Develop courses of action that identify what, when, where, how, and why the unit will execute. * Commander: If time is short, remain with the staff and have it assist you in course-of-action development. |
DISCUSSION: Wargaming is the most valuable step within the course-of-action analysis.
Observations from the CTCs indicate that few staffs understand how to war-game effectively,
and that many staff officers are not involved in the procedure. By wargaming, the staff takes a
course of action and begins to develop a detailed plan. Additionally, it can better synchronize
the course of action when the entire staff is involved in wargaming. Information recorded
during the wargame provides the information for the development of paragraph three
(execution) of the operations order, the execution or synchronization matrices, and the decision
support template. Because of the importance of its results, and the time it requires, more time
is allocated than for any other step. Wargaming results in the identification of tasks, combat
power requirements, critical events and priority efforts, task organization and command and
support relationships, decision points and possible fratricide locations.
WARGAMING RULES * REMAIN UNBIASED. WARGAMERS DO NOT ALLOW PERSONALITY OR THEIR SENSING OF "WHAT THE BOSS WANTS" TO INFLUENCE THEM. * ACCURATELY RECORD ADVANTAGES AND DISADVANTAGES AS THEY BECOME EVIDENT. * CONTINUALLY ASSESS FEASIBILITY. DURING THE WARGAME, IF A COURSE OF ACTION BECOMES INFEASIBLE, WARGAMERS MUST STOP, REJECT IT, AND BEGIN THE NEXT COURSE OF ACTION. * AVOID DRAWING PREMATURE CONCLUSIONS AND GATHERING FACTS TO SUPPORT SUCH CONCLUSIONS. * AVOID COMPARING ONE COURSE OF ACTION WITH ANOTHER DURING THE WARGAME. WAIT UNTIL THE COMPARISON PHASE. |
WARGAMING SEQUENCE GATHER THE TOOLS LIST ALL FRIENDLY FORCES LIST THE ASSUMPTIONS LIST KNOWN CRITICAL EVENTS AND DECISION POINTS SELECT THE WARGAMING METHOD SELECT A TECHNIQUE TO RECORD AND DISPLAY THE RESULTS WAR-GAME THE BATTLE AND ASSESS THE RESULTS |
STEP 2 The XO assembles the staff so it can provide its tactical and technical expertise.
The staff begins by listing all friendly forces. The S-3 lists the friendly forces available,
identified during mission analysis, while the staff assists him by listing all combat, combat
support, and combat service support units. However, if time is short, the staff only considers
the combat assets that have the highest probability of influencing the outcome of the battle.
STEP 3 List the assumptions necessary to help shape the course of action. The
assumptions provided by the staff are those identified during the development of estimates.
The most significant assumption is the situation template and enemy courses of action. When
the S-2 presents the situation template, he is giving the commander what he believes is the
probable enemy course of action. This remains an assumption until collected information
confirms the template.
STEP 4 Identify the critical events and the information required by the commander to
make decisions, for each course of action. Critical events are essential tasks within the course
of action that require detailed analysis. Decision points identify where the commander must
decide to initiate an activity (call for fire, displace a subordinate maneuver unit) to ensure
synchronized execution. The staff uses various time and distance factors to estimate where the
forward line of own troops (FLOT) or a portion of the FLOT will be when the commander
must make a decision. These locations are known as decision points.
Although critical events are identified during this step, some are identified prior to
wargaming. Examples of critical events that can be identified in advance for a defensive
operation are reward passage of counterreconnaissance forces, commitment of the reserve,
displacement of forces, and initiation of the counterattack. In the offense, critical events are
forward passage of lines, obstacle breaching, assault on the objective, and consolidation.
STEP 5 Select the wargaming method based on time available and type of operation
(offense or defense). There are three wargaming techniques to choose from: avenue in depth,
belt, and box. Each technique has advantages depending on the type of operation.
The box technique is the easiest to use when little time is available. It analyzes selected critical events, those considered most important to the staff, given the available amount of time. The S-3 draws boxes around the critical events so the staff knows which will be analyzed. Each is then analyzed by the entire staff. | |
The avenue-in-depth technique focuses the staff on one avenue of approach beginning with the main effort. The technique allows the staff to war-game the battle in sequence from the assembly area to the objective during the offense and throughout the main battle area during the defense. Even though this technique can be used for both offense and defense, it is suited better for the offense. Because | |
all critical events along the avenue of approach are analyzed, the avenue-in-depth technique requires more time than the box technique. |
The most lengthy, but effective, technique for the whole force is the belt, because it enhances synchronization by analyzing all forces that affect specific events. The S-3 divides the area of operation into belts the width of the zone or sector. The belts are constructed along established phase lines or placed adjacent to each other covering specific phases. Overlap the belts and analyze them and the intersection for a more detailed analysis. The staff war-games all events | |
within the belt simultaneously. This technique requires more time than the previous techniques, as it analyzes more critical events within the area of operation. |
USE AN EXECUTION OR A SYNCHRONIZATION MATRIX DURING WARGAMING TO HELP THE STAFF WRITE THE ORDER.
STEP 7 War-gaming and assessing the results are the steps in which the wargame takes
place. All previous steps prepare the staff for this one, which requires the staff to visualize the
battle and determine what actions to accomplish to succeed in the mission. An effective
technique is to have the entire staff participate, the S-2 serving as the uncooperative enemy
commander. Staff officers analyze each critical event by determining how the tasks within the
critical event occur and then advise the S-3 on the employment of assets within their
functional area of responsibility. Each staff officer also assists the S-2 in determining how the
enemy would respond to his action.
Analyzing critical events and associated tasks requires staff officers to understand the
capabilities of their type of unit and equipment and like enemy units. A battalion engineer
officer, analyzing an obstacle breach (critical event), identifies reducing the obstacle as the
task for which he is responsible. Organized with two Mine-Clearing Line Charges (MICLICs)
and two mine plows, he calculates the engineer company will breach two lanes through a wire
and mine obstacle in 12 minutes. This information provides the S-3 and the Fire Support
Officer (FSO) the planning factor for the amount of smoke necessary to obscure the enemy's
observation of the obstacle. It also provides the S-3 a time to decide to move the assault
element forward to the breach. Without an understanding of all the planning factors within a
critical event, the staff will not provide the detail necessary to synchronize the plan.
The sequence of the wargame begins with friendly action followed by enemy reaction
followed by friendly counteraction. The S-3 selects the technique (box, avenue in depth, or
belt) and the starting point. If the box technique is used, the starting point is the most
important critical event. If the belt or avenue-in-depth technique is used, the starting point is
the unit location (defensive positions or assembly area).
Using a task force attack against a motorized rifle company (MRC), an example of the
staff participation of the action-reaction-counteraction sequence is:
ACTION | The S-3, S-2, and FSO identify the first critical event war-gamed to be the assault against the MRC. The first friendly action is suppression of the MRC with indirect fire. |
REACTION | The S-2 reacts with enemy indirect fire against the task force while it moves into the firesack. |
COUNTERACTION | The S-3 counteracts with an armor company moving to an attack by fire position and suppressing a flank motorized rifle platoon. |
REACTION | The S-2 reacts by shifting indirect fire to the attack by fire position and the main effort of the task force. |
COUNTERACTION | The S-3 and FSO counteract by using counter- battery fires against the enemy's artillery and electronic warfare to disrupt communications while continuing the assault against the MRC. |
REACTION | As indirect fires are lifted, the S-2 reacts with direct fire against the main effort as it assaults his position. |
This sequence is continued until the critical event and all others are completed. This staff interaction is key to detailed planning. One staff officer cannot war-game alone. |
LESSONS: * Commander and staff: Use the war-gaming sequence to develop and begin synchronizing the operation. * Commander and staff: Follow the war-gaming rules to conduct the wargame. * XO: Have the entire staff involved in the wargame. |
DISCUSSION: Often a course-of-action comparison is reduced to a vote by staff officers
rather than by an actual comparison. A vote for the course of action the staff likes best does
not always result in what will be the most successful course of action. Detailed analysis during
comparison identifies a course of action that satisfies the criteria better than one the staff
believed was best.
After courses of action are war-gamed, the staff determines which one to recommend to
the commander. This requires the staff to continue to analyze and compare each course of
action. A quick and effective method to do this is to use a decision matrix. The staff develops
criteria for comparison using commanders' guidance, critical events, and other significant
factors pertaining to the mission. The staff uses criteria to determine advantages and
disadvantages of each course of action. It is the comparison of the advantages and disadvan-
tages that helps the staff determine the course of action with the highest probability of success.
THE DECISION MATRIX WILL HELP THE STAFF RECOMMEND THE COURSE OF ACTION WITH THE HIGHEST PROBABILITY FOR SUCCESS.
To speed the comparison, prepare blank matrices and identify the criteria for the operation. Place the matrices on poster board and cover them with acetate (to be used again), or place them on butcher board. Make the matrices large enough to be seen by the entire staff and also so they can be used again during the decision brief to the commander. The S-3 then lists the criteria under the factors column and sketches the course of action in the space provided. With the matrices prepared, the XO assembles the staff and it determines which course of action best satisfies each criterion. The quickest method to determine which course of action best meets the criteria is to quantify them ranking each one. The course of action that best meets the criterion is ranked No.1, the next supportive, a No. 2, and the one that least meets the criterion, a No. 3. Once all courses of action are ranked against the criteria, the ranks are totaled. The lowest score identifies the course of action that best fulfills the criteria and will be recommended to the commander. |
LESSONS: * Staff: Conduct a detailed analysis with the entire staff to determine the recom- mended course of action. * Staff: Use a decision matrix with criteria developed from commanders' guidance, critical events, and other significant factors pertaining to the mission to analyze the courses of action. * Staff: Quantify each course of action by ranking them for each criterion. |
DISCUSSION: Through preparation and
organization, commanders and staffs can
significantly decrease the time required to prepare
operations orders. This begins during training and
the development of standing operating procedures
on how the staff produces an order. When the
commander provides his planning guidance, he
specifies the type of order he wants issued. He
If the commander decides producing a written order is necessary, the staff speeds its production by using a preformatted order. The preformatted order is based on the five-paragraph operations order, but designed for the way the battalion/brigade presents its order. For example, the unit may add matrices (execution, synchronization, fire support, logistical support, or medical support) to augment each paragraph and better explain portions of its plan. With the basic format prepared, the staff fills in the blanks to complete the order. |
The organization of reproduction and the unit's reproduction process can further speed the MDMP. If a written or matrix order is produced, requiring the staff to complete separate portions, then centralize the collection of the staffs completed portions. Designate a member of the staff to collect, organize, review quality and present all completed portions of the order to the S-3. The order is then given to the commander to review and approve. Once approved, the completed order is reproduced. .Organizing production ensures that a complete order is reproduced as quickly as possible. |
The actual reproduction also needs to be centralized. The operations sergeant identifies someone to be responsible for reproduction and provides him with a work area. Select someone other than the person responsible for compiling the order because the reproduction NCO will often have to work simultaneously with the person compiling the order while sections of the order are being published. Often the reproduction NCO receives the order from the person collecting the order who may give it to him in sections rather than wait for the order to be completed before reproduction. Whether he receives the order together or in sections, he reproduces and collates the entire order before it is disseminated. Centralizing order reproduction under the control of one person will initially require a great deal of work, but it ensures that sections of the order are not lost. When selecting a location for reproduction, consider the equipment necessary and the amount of distraction it will cause the staff. Place the reproduction area outside of the TOC so that the staff can continue to coordinate and the TOC can operate without distraction. Using a mimeograph machine or photo copier within the TOC will take up space and distract the staff from its preparations. Place the reproduction area in a tent or a built-up truck or trailer (in heavy units) so it can operate at night with interior light. This will also provide enough room for the person reproducing the order. Although moving the reproduction area away from the TOC requires extra equipment, it benefits the staff in its effort to prepare for the mission. |
A unit's means of reproduction can also speed the production of the order. The common method is the mimeograph (Spirit Master stencil) for reproduction of the order text and a Diazo copier or hand-drawn copies on acetate for graphics. Because of its durability, simplicity, and speed, the mimeograph method is among the best for reproducing orders. However, some photo copiers can reproduce nearly as fast with greater clarity. For graphics, the fastest method for high-quality reproduction is to use a photo copier. To make graphic reproductions, copy the map of the area of operation, then draw the control measures onto the copy. Often this will result in several 8-inch x 11-inch pages that will have to be taped together after production. |
HIGH-QUALITY GRAPHICS CAN BE PRODUCED ON MAPS, REPLACING ACETATE OVERLAYS.
To begin preparing graphics early, have the S-3 Air add control measures from the brigade or division graphics (boundaries, phase lines, objectives, battle positions) that will be necessary for the order being produced by the staff. He then makes several copies for the S-3 to draw the final operational graphics. The S-3 returns the graphics to the S-3 Air who copies it for the FSO, S-4, and S-2 to use in the development of their graphics. The result of this technique will be high-quality graphics on a map eliminating the need for acetate overlays. The technique eliminates errors common in hand-drawn copies on acetate overlays. It also enables the unit to provide graphics to more subordinates - for example, battalion operational graphics for platoon leaders and logistical graphics for first sergeants. |
LESSONS: * Commander: Specify through guidance the type of order to issue (written five-paragraph, oral, overlay or matrix). * Staff: Develop a preformatted order to use for written orders. * Staff: Organize reproduction by centralizing collection of the portions of the order and its production. * Staff: Select an area to reproduce the order that will not interfere with the staff's work. * Staff: Use a mimeograph or a photocopier to speed reproduction of order text. * Staff: Use a photocopier to reproduce graphics. |
DISCUSSION: A common problem for
commanders and staffs is that the commander
does not review and approve the operations
order after it has been prepared. Additionally,
commanders realize portions of the order do
not meet their approval when they hear it
during the orders brief. They then attempt to
correct the order during the briefing, which
confuses subordinate commanders and wastes
time.
This problem is easily solved by the
LESSONS: * Commander: Provide clear and detailed planning guidance, and remain close to the staff during the MDMP. * Commander: Allocate time to review and approve the order before it is reproduced and briefed. |
DISCUSSION: The order briefing is an event
that, if not practiced and organized, takes an
exorbitant amount of time. The commander
and staff can make the briefing quick and
clear by reducing distractions, sequencing the
briefers, and using graphic aids. The
commander selects the location of the
operations order brief and can reduce
distractions by his decision. However, his
practical options are to brief at a vantage point
To speed and better explain the order, organize the staff in a sequence to follow the order format. The commander determines whether to issue the written order before or after the briefing because there are advantages and disadvantages to both methods. If provided before the order, a subordinate commander can give it to an assistant or LO to return to the company or TOC. The staff can then begin its preparations. However, the written order can also become a distraction when subordinates attempt to read it during the briefing. Sequence the staff for the briefing to closely follow the five-paragraph order. The following is an example: |
CDR (XO) | GIVES TASK ORGANIZATION, SITUATION (FRIENDLY FORCES), AND MISSION |
S-2 | GIVES TOC TIME, IPB (EXCEPT DECISION SUPPORT TEMPLATE) |
CDR | COMMANDER'S INTENT |
S-3 | EXECUTION (CONCEPT OF OPERATION, SCHEME OF MANEUVER) |
FSO | FIRES |
ENGINEER | MOBILITY, COUNTERMOBILITY, AND SURVIVABILITY PLANS |
ADAO | AIR DEFENSE PLAN AND ENEMY AIR SITUATION |
S-2 | COLLECTION |
CHEMICAL | NBC |
S-3 | COORDINATING INSTRUCTIONS |
S-4> | SERVICE SUPPORT |
XO | COMMAND AND SIGNAL AND REVIEW OF PREPARATION TIME LINE |
CDR | REVIEW OF COMMANDER'S INTENT AND DECISION SUPPORT TEMPLATE |
The commander controls the audience, limiting questions and stopping questions that will distract from the briefing. Although the commander gives his intent during the briefing, he reviews it to provide detailed guidance to each subordinate. The commander expresses his intent by repeating specific tasks and purposes for subordinates and emphasizing the results. The commander then ties each task together in sequence to explain how he expects to accomplish the mission. By addressing each subordinate, the commander ensures that each one understands how his mission relates to the commander's intent. Also, reviewing commander's intent at the end of the briefing will stimulate questions. |
"Whenever possible, subordinate leaders should receive their orders face to face from their commanders on the ground chosen for the operation." FM 100-5
ENLARGED MAPS AND CHARTS ADD CLARITY WHEN BRIEFING A LARGE AUDIENCE.
Battalion and brigade staffs can expect to brief from 15 to 30 people, making the 1:50,000 scale map impractical to use as the only graphic aid. To display the detail necessary to explain the plan, use either a 1:10,000 scale, an enlarged 1:50,000 scale map, or a sketch. For frequently used training areas, have the Training Aids Support Center (TASC) enlarge the required map or enlarge it using a photo copier. A simpler method is to draw sketches for the areas that will be highlighted during the order. For example, sketch critical events, such as the breach or assault on the objective, on butcher paper to show the detail of the plan. To assist the staff in briefing the plan, the S-3 can use charts with the unit's mission and task organization. This helps especially when the order is not accompanied with a written order, or the written order is given to subordinates after the briefing. |
LESSONS: * Commander: When feasible, use a vantage point to brief the operations order. It will reduce distractions and allow subordinates to see the terrain. * Staff: Organize the briefing to follow the written order format. * Commander: Control the briefing to stop distractions. * Commander: Review your intent and address each subordinate directly to ensure he understands how his mission relates to your intent. * Staff: Use graphic aids to better present the order. |
DISCUSSION: Although the commander and staff present a complete and clear order,
subordinates may still not understand the details. The command climate and the tempo of
operations may also impact on the ability of subordinates to understand the plan. In some
units, subordinates, especially those recently task-organized, may avoid asking questions to
escape appearing ignorant. Additionally, sustained or continuous operations cause fatigue
reducing subordinates' ability to comprehend the order.
After subordinate commanders have had time to develop their plans, they meet with the commander collectively to review their plans. The subordinate commanders brief the commander on the details of how they will accomplish their mission. It is beneficial for the commander to meet with all his subordinate commanders together, rather than one at a time. A commander will identify a problem that will require coordination with other commanders. If everyone is at the same location, the problem can be solved quickly while at the backbrief. |
The final event to emphasize and conduct to ensure subordinates understand the plan is the rehearsal. The commander identifies the type of rehearsal during his planning guidance. There a re seven types of rehearsals a commander can choose from: full, key leader, terrain model, sketch map, map, radio and backbrief. His decision will depend on the amount of time and resources available. |
The most resource-intensive rehearsal is the full rehearsal which requires the use of all units in the battalion or brigade, terrain similar to the area of operation, and sufficient time to drill the execution of the operation. Although the full rehearsal requires a tremendous amount of resources, it provides the most detailed understanding of the mission. The second rehearsal option is the key leader rehearsal. This method requires less resources and time, demanding that only the unit's subordinate leaders participate. The commander designates the level of involvement for subordinates, but does conduct the rehearsal on the same type of terrain as the full rehearsal. The terrain model rehearsal is the third type of rehearsal. The terrain model is similar to the key leader rehearsal, but requires less terrain. The model is built large enough to allow all participants to observe or walk through the model. The terrain model must depict all the information shown on the operations graphics (phase lines, objectives, key terrain features). |
A LARGE TERRAIN MODEL HELPS REINFORCE THE PARTICIPANTS' PERCEPTION OF THE MISSION.
The sketch map and map rehearsals are similar to the terrain model rehearsals except the commander replaces the model with an enlarged sketch or a map. During these rehearsals, the commander displays the sketch or map with overlay and talks subordinates through a sequential, interactive, verbal execution of the operation. Both of these types of rehearsals are quicker, yet they cannot accommodate the amount of participants as the previous rehearsals. The radio rehearsal is the sixth type of rehearsal. It requires very little time and resources, but demands that the commander and all participants have the means to communicate with each other and a copy of the operations order. The commander and subordinates rehearse by verbally executing critical portions of the operation. The backbrief rehearsal is the final type of rehearsal. It requires the least amount of resources and is conducted by the commander and subordinates reviewing the operation. During the backbrief, subordinates brief the commander on how they intend to accomplish the mission before they issue their own operations order to his unit. By conducting a backbrief, the commander can ensure that his subordinate commanders' intent is properly nested with that of his own. |
LESSONS: * Commander: Conduct confirmation briefs and backbriefs with subordinates. * Commander: Conduct rehearsals to synchronize the efforts of the unit. |
"The teams and staffs through which the modern commander absorbs information and exercises his authority must be a beautifully interlocked, smooth- working mechanism. Ideally, the whole should be practically a single mind." GENERAL Dwight David Eisenhower
DISTRIBUTION OF CALL PUBLICATIONS |
The Center for Army Lessons Learned (CALL)'s products are produced at Fort Leavenworth, KS, and are not distributed through publication channels. Due to limited resources, CALL contracts its products for distribution to the following major organizations, agencies, and individuals and relies upon them to disseminate initial distribution of each publication to their subordinates. Contact your appropriate higher element if your unit or office is not receiving initial distribution of CALL publications. Local reproduction of our products is authorized and highly encouraged. |
Installation Distribution Centers | ROTC Headquarters |
Corps, Division, and Brigade CSMs | Combat Training Centers |
Separate Brigades | .ARCOM Headquarters |
Special Forces Groups and Battalions | Readiness Groups |
Ranger Battalions | State Adjutant Generals |
TRADOC DOES | Training Divisions |
TRADOC LOs |
COMBAT TRAINING CENTER (CTC) ARCHIVE WORKSHOPS |
CALL, in conjunction with the Army Research Institute-Presidio of Monterey Field Unit, is developing and managing an archive of materials and data derived from unit training experiences at the CTCs (less the Battle Command Training Program). The archive houses files in both hardcopy and digital formats containing records of instrumented events, take-home packages, video and audio tapes, and operational display graphics On a quarterly basis, CALL hosts a workshop to certify researchers for access to the archive The workshop provides training in the use of automated records retrieval, data manipulation, archiving structures, data validity and limitations, and support in operational research and systems analysis. Due to the limited nature of the physical facility, only 12 research seats are available each quarter To apply for a seat, an applicant must have a definitive research topic, extractable from the archive and accepted in advance by CALL, a Secret clearance, and sufficient TDY time to participate in the full workshop. The sponsoring school, agency, division, or directorate reporesentative must sign a memorandum of agreement which prohibits the direct or indirect disclosure of unit or personnel identification, and must agree to provide both CALL and the appropriate CTC Commander for review a copy of any resultant report, monogram, briefing, or article, [prior] to its release. To arrange for participation in forthcoming workshops, contact us at the address listed under CUSTOMER SERVICE. |
CUSTOMER SERVICE |
TELEPHONE (FOR PUBLICATIONS): | DSN 552-2255; COMMERCIAL (913) 684-2255 |
TELEPHONE (FOR INFORMATION): | DSN 552-3839; COMMERCIAL (913) 684-3839 |
FAX: | COMMERCIAL (913) 684-3959 |
MESSAGE: | CDRUSACAC FT LEAVENWORTH KS//ATZL-CTL// |
MAIL: | COMMANDER USACAC ATTN: ATZL-CTL, Bldg 325 FORT LEAVENWORTH, KS 66027-7000 |
READER'S SURVEY |
1. To which publication are you responding (Title or Number)?
2. Do the diagrams, charts, table and photographs adequately enhance the clarity of the articles?
3. What would you like to see added to the publication that would be of general interest to the Army
at large?
4. Do you have any successful tactics, techniques or procedures from your own unit's experience to
share with the rest of the Army9 If so, write them down here, then detach this page, fold it over and
forward it to the address shown on the reverse side Include your name, address and DSN in case we
need to clarify the information you provide
5. Have we used your correct mailing address? If not, please provide your correct address.
Detach, fold over and mail to CALL. |